

This will make your faction more powerful but it will also decrease your chances of grabbing land for yourself. You can also improve your chances of victory by recruiting lords to your cause. Now we’ll have a look at recruiting lords, marrying ladies and increasing your Right to Rule. Making friends will also help because there is a greater chance that other lords will stay neutral when you rebel. Obviously you have to be levelled up, kitted out and in command of a large, well trained army. The problem is keeping your empire and avoiding a crushing attack from the other factions. In simple terms you simply have to seize a town or city as an independent. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.We have established the basic process of how to create your own faction. Your character's renown is basically how well known they are throughout Calradia or Eastern Europe. You may think that in real life arrows would hurt like hell if you were unarmoured, but would bounce off thick plates of metal armour like a dustball. Anno Domini 1257 as such is not available to the users of the core version of Mount & Blade, but modifications made in similar style were also developed for this installment. Say an enterprise costs 8000 and the most I've seen about profit per week was ~250 ish. Veterans of this mod, are the enterprises worth investing in? Guides. This mod attempts to reflect the reality of 13th century Europe. The other lords and rulers also have renown, which over time, assuming you are relatively successful, you will surpass. Archived Veterans of this mod, are the enterprises worth investing in? Anno Domini 1257 SPANISH This mod attempts to reflect the reality of 13th century Europe. The starting point of the journey is year 1257 AD and attempts to … Adds a multitude of new things to enhance and polish gameplay. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible.

The truth is that is exactly what it is like in 1257 AD. The way I like to see it is that whatever you think would happen in real life would happen in the Mount & Blade Warband 1257 AD Mod.

We can mention such projects as 1257 Edition, Britain 1297 and Rus: XIII Century. 1257 ad guide Anno Domini 1257 mod for Mount & Blade: Warband - Mod D. Building a Regional Manor You can build a regional manor in towns or villages. This is the guide for the player build-able manor, which the player can develop. Renown will be earned by your character as you progress through the Mount&Blade games. However, none of these mods are as impressive and polished as AD 1257. ,, Comments Off on anno domini 1257 guideĬurrently the system is still a work in progress and some things might change as the time goes by.
